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This is amazing! A spectacular take on the original, and almost flawless as well. Keep up the good work and NEVER stop developing!

Some part of this is made with your tutorials. I still need your help!

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oh wow that’s awesome! Ask away and I’ll do my best to help. Hope you don’t mind, but I’d like to share this game on my channel.

Its an honor to see a tutorial startin with your : `` Hi! This is Jimmy Vegas....´´ and i gonna teach you how to save,..or how to get inventory. I use to see your channel , Brackeys....and more that i dont remember now but i want to take my time to mentionate in the credits or in a easter egg. Of course you can share this stuff. Despite is uncomplete is for everyone who wanted. Hugs

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Awesome game Just seen Bawkbasoup play it :D

Same here, had to try it out for myself!

nice 😄 what you reckon to it.  I haven't had chance to try it out yet. I was in bawks chat as Game-Master-Mick 😊

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As is, this is absolutely phenomenal. Put this environment in VR and it’s a dream come true. Very well done.

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Love the concept of this however I do hope that this does include graphical options later on as I wasn't able to get very far in the game due to ALOT of lag and motion blur. Great job so far though.

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I love it! you've captured the atmosphere of the original game very well, of course it needs polish but I'm sure that will come.  the only thing I can ask for is to please give us some kind of easy mode / invincible mode because I'm just not that good - I can't make it past the blue hallway on the east wing - and I would really love to experience the rest of the game!

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So I modified the DLL to give myself infinite health :) but I'm glad I did because it was great to experience the game in full.  I really enjoyed the amount of work you put into getting the atmosphere right for this game - the similarity to the original game is amazing!  Even the unfinished stuff (like the hunter with no AI) was incredibly freaky.

I really look forward to the next versions of this game, thank you for making this!

wowww! really?? how did you do that! I update yesterday with an intro. Thanks for playing and for cheating too haha!

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haha yeah I can live with being a cheater :) the game is fun but I would need to take a lot more time than I have to get really good with the knife in order to do it legitimately

So here's how I modified the DLL.  There are tools you can get that let you rebuild the source code of .NET applications by reading the bytecode in the DLL file - I used "ILSpy" with the "Reflexil" plugin to do this.

All your game scripts are compiled into "Managed/Assembly-CSharp.dll", so I just needed to find the right class name (Health_and_Damage) and make a change to it.  I just deleted the code inside the "SumarVida" and "RestarVida" methods and that did the trick :)

BTW thanks for mentioning this project to Kai Morgan, I would not have found it without that.

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Thanks for the tips about the dll. It helped me enjoy this game in is full lenght too.

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Gracias por esto!! Esta brutal!!! Buen trabajo Keep it up!!

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Ey, sale el libro de Agujeros de Guión en una de las habitaciones?

si jejejeje

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Ok. I'm going to give a very constructive review of this because this is an awesome but incredibly flawed game (so far, anyway).

I absolutely adore the fact that you managed to completely capture the aesthetic, quality, and feel of the original Spencer Mansion look in Full 3D. Not many developers have been able to do something like this. I don't know how you managed to accomplish that but I applaud you for it because I work with Unity and I've been trying to capture this style of graphics for a long while and haven't been able to figure it out.

I always wondered how RE1 could've been if it had Mikami been able to realize his original vision of the game being in first person before he had to go with the cinematic yet dare I say overrated fixed camera style due to technical limitations.

I also like that the characters have fully rendered shadows rather than just a circle shadow. This almost feels like I'm playing RE7, and that's a good thing because I love RE7.

Unfortunately, that's where my praise ends.

For starters, I couldn't figure out how to start the game. The menu loaded up and everything, but I could only use the WASD keys to navigate and I had to press "E" to do select. 

You need to have some text on screen that display navigation controls, not only that, but there also needs to be a controls menu that shows you what the controls of the game are, because I ended up going into the inventory screen and not knowing how to get back out of it.

There is also no visual indication on how to pick up objects like the gun. I did pick it up but I was not sure of which button I pressed to do so because the game wouldn't tell and I was randomly pressing buttons.

The other thing is that the inventory menu doesn't pause the game. This is fine in a game like RE5, 6, and 7 where the world is still visible despite being in the inventory, but I ended up getting killed by a zombie offscreen because I was trying to figure out how to equip the gun in the inventory.

Also, one of your sound effects, specifically the outside area sound effect, has a discord ping sound effect that kept confusing me into thinking someone was contacting me on discord.

The other thing I would change, and I know this was in the original game but it doesn't work here because it's seamless in comparison, when you're in the main hall and you go upstairs, the music turns off. I'd actually change this because in the original the upstairs area was a separate section instead of a seamless area like it is here.

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Thank you! The highlight of this is how you said,the aesthetic view of this game. Thats what was at the first time. Only a walkable game to see all the scenario with the specific style of Resident Evil game in psx. But with the time i pretend to be a programmer or do more complicated things and thats what you see at the moment in this build. Im keep changing things everyday,but think im doing alone everything and im very very bad programmer(no idea to do complex stuff and scripts) . I like you say the bad points of this,helping me to focus on it. I will update soon and i try to implement changes about what you said,excepting the music in the Main Hall. The absence of music in the second floor gives that kind of tense feeling about something gonna happend. And i dont know what noise about discord is sound on the game.Thats very weird thing i didnt notice at all!

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Ok, when you start the game and you're outside the mansion, before you walk into the main hall. The sound effect of the outside area has a discord ping in it's loop. It's faint, but I can hear it.

ah ya ya i see! 

Also, reloading the gun doesn't put ammo it. When I try to aim it just keeps reloading

For some reason I keep getting this error message telling me that I can't download and keeps saying cannot read property "build" of undefined.

Mmmm no idea....I try to download and was success...

How many gb is it?

almost half gb

That's so weird, it's not installing for me...

The game doesnt install... try to put the archive from rar to a new file or empty file...

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How i start the game, the main menu have options like "new game" and "load game", but i press all keyboard buttons and nothing happend :(, also i try click with all mouse buttons and dont work eighter :(

Press W to start and E. It doesnt work?

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Hoo, "E" works fine, thank you, by the away, this is a amazing project!!!

Thanks you!! Im perro too! I feel sorry about all the bugs but the game still in process.

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A throwback to Spencer Mansion from Rebecca's view. Really amazing! Hope we can experience the complete version soon.

BTW I run a Biohazard fan website (https://biohazard.club/) and offer free Chinese translation service for survival horror games. Contact me if you need it!

thanks!! I like what you do. I always wish to see also a chinese resident Evil prototype . Right now im finnish this project but not how i expected. Thanks for the offer anyway!

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good remake :D

Thanks a lot for playing!! The game will update soon.

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WOW, REALLY LIKED IT

thanks for playing! Sorry about the Bugs. Game is not complete yet...

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